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social networking

Luupi

Posted By Jeff On August 27, 2008 @ 3:08 pm

SOCIAL NETWORKING – THE WAY IT SHOULD BE…
Sick of superpoking? Over being a pirate? Why not just be you! From the maker?s of Habbo, Luupi is for the real people behind their virtual lives.”

Luupi is loopy? Nope, they’re completely freaking retarded.

I received an email in one of my ancient alts awhile ago from out good friends at Sulake, makers of Habbo Hotel, saying they came out with a new Facebook clone called Luupi. I pity the world it we’re letting Sulake breed. This site looks really bland (though I do like the colors and logo).

The site lets users upload pictures and videos and put captions under them. There doesn’t seem to be a huge profile option, so I think it would be better to refer to it as a FlickR clone. Aside from uploading images and giving them captions, users are able to join ‘communities’ and leave messages/chat through a ‘comments’ window which most of us know as a message board.
Users also have the option to set mottos/moods as that in facebook; Yippie.

Lets hope they have better management with this than they ended up having on happy. Keep it clean guys. And yeah, I joined just so I can put my name in for the free camera :D

Tags: comment, Email, facebook, FlickR, Habbo, habbo hotel, Luupi, Sick, social networking, Sulake

Wednesday, August 27th, 2008 Social Networks 2 Comments

Smallworld

Posted By Jeff On August 21, 2008 @ 8:18 pm

Smallworld is a new MMO virtual world currently in Beta out by Outsmart. Unlike many Virtual worlds, there is no downloads but also isn’t horrible 3D graphics. I made a list of the Pros and Con that I could think of. I’d highly recommend everybody to check it out, it’s one of the best I’ve seen it q very long time. With such a nice build, I’m hoping this doesn’t end up being another one that goes from Beta to Nada.

PROS

  • All Broswer based. No downloads is AWESOME. Because of the fact that there is no download, I was going into this thinking it was going to be pretty lame, but was sadly mistaken.
  • Flickr/Youtube enabled. Inside of the game, they have the ability to set up pictures/TVs with Flickr photos and youtube videos on them. Not only that, but they load at a good speed when they bring it up and allow linking to the image itself. Very well done there.
  • Great tutorials. Unlike most games that have tutorials that are very short and leave you guessing, Smallworld seems to have developed a good series of tutorials that send you around the world doing various tasks to get used to your surrounding. This brings me to my next point:
  • Free. Most online games today that dub themselves ‘free to play’ are really only free if you want the bare essientials aka nothing. However, Smallworld did such a good job with the tutorials that each one you complete gives you tokens which you can use as currency. This is a great idea since it gives you just enough after the inital how tos to set up a decent room to sit in.
  • Good range of items you can use to customize your avatar. There is a limited number of things you can edit, but for the most part they give users a good amaount to choose from for those few things. And given that it’s still in beta, they’re off to a good start.
  • In-game games. You can play arcade games, checkers and pool within the game itself. Oh, and you can also beat your friends with a sword.
  • Good controls, all done by the mouse. I’m used to using the keyboard due to my recent games I’ve been playing, but can’t fault a good thing with it all being done by clicking.

    CONS

  • They don’t have a pop-out option for the window, so you get the big ads they have at the bottom of the screen which I find very distracting.

    Tags: beta, Browser-based, MMO, Smallworld, sNetwork, social networking, Virtual World

    Thursday, August 21st, 2008 Virtual Worlds No Comments
  • Virtual worlds timeline (with dipity)

    Posted By Jeff On August 19, 2008 @ 1:27 pm

    An amazingly, well put together timeline of anything relating to virtual worlds or simulations. Reading over it, there was even somethings I missed which is something to be said.

    Virtual worlds timeline (with dipity)

    Tags: simulations, sNetwork, social networking, virtual worlds

    Tuesday, August 19th, 2008 Social Networking No Comments

    LiveSpace a Virtual ‘Wow’

    Posted By Jeff On August 14, 2008 @ 8:51 pm

    Gizmodo has a video today of a new Virtual World called LiveSpace (CitySpace? They call it both in the video) and it looks amazing. It’s server-side rendered with OTOY, which means your crappy computer can still run it and it will look good. I’m honestly just impressed at the graphics, server-side or not. I’d love to play around in a world like this. It almost makes me giddy just thinking about it.

    LivePlace Is a Virtual World Rendered Server-Side, Streamed To Any Device @ Gizmodo

    Tags: CitySpace, Gizmodo, LiveSpace, Otoy, sNetwork, social networking

    Thursday, August 14th, 2008 Virtual Worlds No Comments

    ClutterMe

    Posted By Jeff On October 1, 2007 @ 7:21 am

    This site was pointed out to me by a comment when I reviewed Pagii by Mark who actually works for ClutterMe. You’re off to a good start when you come to me for a review :D

    At first glance, ClutterMe looks like a a really simple site. It features webpage building tools as well as the ability to add friends, comments, etc. However, It gives me more of an impression of a site one of your friends might make in their spare time more than a big company site. This has both flaws and benefits. Flaws being that people may not take it as seriously, but the benefit that those who stick to it will likely stay because they feel like part of it.

    ClutterMe LogoNow as far as the interface goes, this is where I’m having problems. Unlike other sides that have seperate pages to input information, you put everything down directly on the site you’re editing. This is a good and bad because everything is click-drag-done with this site, but that’s as far as everything is going. I’m finding it hard to come up with anything more than a blocky site. Their widgets are few and I’m finding them to work into a layout. For example the ‘about’ widget allows you to hover over to focus on it, but it doesn’t seem to want to work unless I click once first. But clicking once also changes it to the ‘add info’ mode where you can input information (thus expanding it so you can add info) and it makes it hard to position correctly on the page.

    The site also has some nice features though that I have to mention. First off is instant text. Simply click anywhere on your site and start typing and it will appear. This is great because there is no need to add a text block or anything and position it, just type. This feature is good for adding titles or maybe quick links (yes, it seems HTML does work in this feature, yay!) Also since you’re constantly in Edit mode, you might not be seeing the site exactly as it will be seen, so you can click the Edit button in the top right and the site will switch from Edit to Non-Edit mode so you can see it as it is. This is nice because in addition to that the site saves as you’re working, so switching doesn’t require a lot of load time.

    The best feature however BY FAR is being able to write on people’s sites. Yahoo’s Mash seems to be trying to do this, but ClutterMe does it better. Click anywhere on a ClutterMe site and start typing. When you’re finished your profile pick will show up with the comment written beside it. I love this idea, using the entire site as a wall, they did a good job on this and need to be commended.

    What I’d like to see improved:

    • Change the info widgets. If 1 click is used to access the panel (to move) then require a double click to edit the content. Chances are I’m going to be moving it more than editing it, so I don’t need it to display every time.
    • Add a widget for a text area. Yes, I can just click and type but if I want to add in some code longer than a link (say adsense for example) it’s easier to be able to see exactly what I’m putting in and be able to click through my text in there after.
    • Layering would be nice. When I add a new widget/image it goes to the top left corner. If I have anything else already there, I have to move it so that I can get to the newly added widget, This makes it a real pain if I want to give the site some depth.

    Those are really the only problems I have with it, because I see a lot of potential in this site. And yes, I’m a sucker for the little guys and can see myself sticking to the site if it makes improvements (which from what they’re saying, they’re working on it). ClutterMe is one of a few sites that seem to be developing that are using both the ‘social networking’ platform and the classic ability to modify a site (without using a predefined template) together. I’m going to watch this site over the next few months to see how it plays out and will most likely do a follow-up review, so keep an eye out for that.

    Tags: ClutterMe, social networking, webhost, Website Design

    Monday, October 1st, 2007 Social Networks 1 Comment
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